![]() Really fits the brief perfectly and gives the viewer a fantastic sense of exploration.” Joseph Nickson: “Some lovely and well-thought-out lighting choices here with subtle atmosphere lightly framing the expanse of this lost city. Great details in the city layout throughout the area, and great lighting atmosphere.” The climbing gears and ropes at the entry point is a nice touch as well. You can see the very vast ruin of what used to be an underground city, being explored by an archeologist/explorer. Ken Liang: “This artwork hits the mark when it comes to sticking with the theme. Great stuff!”Īmina Khan: “To be able to add so much depth in shadows is truly a talent. ![]() It’s not easy to light a scene like this, but you’ve managed to tie it into the excavation story nicely by using a flashlight and a sunbeam coming in with still enough detail and exposure to balance the bright foreground rocks and the main underground area. The amount of detail down in the ruins is great too. There’s a lot going on, but it’s tightly controlled inside a bold composition.”Īidy Burrows: “This is outstanding work! Really great use of the rock formation to serve as a sort of vignette. Gregory Smith: “The design choices here make for a very intriguing image. Lukas Walzer: “A simple composition, but the details are very realistically crafted and lend the image a great amount of credibility.” But all of that could have gone to waste if you wouldn’t have done such a good job on the mud material!” The amount of detail that went into all the pieces is crazy. This image also shines with the use of heavy contrast to lead the eye. ![]() Wybren van Keulen: “I have no idea what’s going on here, but t is intriguing. A little bit of breathing room may go a long way however to give the viewer extra focus on the story elements.” Joseph Nickson: “An incredibly ambitious piece oozing story and cram packed full of detail. That would make an awesome school science project! Great composition and lighting helps direct focus to where the key interests are amidst all the details.” At least in my interpretation, the young child is constantly giving this ‘civilization’ his unwanted toys and props to help them build their underground city. Ken Liang: “Very interesting! There’s a lot of details here, and they all do tell a story. ![]() I like how the treasure works as a connection between the outside and the underground world. Juan Hernandez: “Good job making using daylight to make a focus point on the character’s hand. Maybe a bit more highlights / rim lights on the underground character, that would make it a bit more noticeable, would be great. Really like the storytelling, as well as the composition. Martin Klekner: “I really enjoy the idea of this image, this underworld city really made me look again and again, finding details I did not notice the first time. Great image with excellent technical execution.” The Level of detail in this image is amazing, yet the viewer is never lost in the scene as lighting guides the viewer well around the scene. I personally love the mixture of mediums.”ĭarko Vucenik: “Gulliver is robing secret underground stash of Lilliputians. It feels like there is a larger story to tell, so it sparks the imagination, super well done.”Īmina Khan: “Exquisite story-telling, in astonishing detail. Well done.”Īidy Burrows: “Good use of composition here, to lead the eye down into the hole where we catch the other details and understand the scale of the tiny city. Immediately, a whole world is unfolding.”Ĭedric Van der Kelen: “nice storytelling and composition, could’ve used some better and consistent lighting (indirect sun would leave a harsh rim light). Lukas Walzer: “I love the amount of detail and storytelling going on here. This was really a great opportunity for me.“ Also, dealing with multiple elements to achieve somewhat a good composition and to light it up properly was a challenge. It was hard to manage all of these in the remaining time. For the buildings, I just used basic primitives and some photo textures. I used a few 3d scanned materials and elements to build the basic environment. I had to compromise on certain things because of time, but also needed to make sure to achieve a good quality result. The initial idea was a lot different from the final result. I tried to work with the idea of a city in a different scale. I started to work on the project 3 days before deadline, however I had a vague idea of what I wanted to do even before that. Now we will have to find another place, and it is time to leave all this behind. It is hard to believe that we lost most of what we called home. We’re congratulating Akhil Alukkaran for winning the first place!įollow Akhil: Artstation Akhil about his entry:Ī thousand years, the city was safe under this giant oak tree.
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